Changelog
What’s new in the game, by version. The most recent version is at the top.
Version 0.3.496
Stability
- Fixed a rare crash when placing a construction with no item in hand.
- A sweeping concurrency-safety pass across the world simulation (caravans, guards, quests, scenes, login) — fewer rare crashes and desyncs.
- Cleaner network connection teardown on hard disconnects.
Version 0.3.480
Graphics
- New Vulkan renderer (plus a modern SDL_GPU backend) alongside Direct3D and OpenGL: better performance and smoothness, better modern-GPU compatibility, identical image across all backends.
- Draw-order optimizations: noticeably higher FPS in crowded scenes.
- Weather effects fixed: snow, hail and steam no longer fast-forward on weather changes.
Caravans
- A new faction caravan system: trade caravans travel the world and can be escorted for a reward or raided. The first contract comes from the Traders.
- A caravan board in the PDA: active and scheduled routes, rewards and events.
Construction
- Build your own structures from construction kits (shelter, wooden house, metal shack), repair or demolish them (kit refunded).
- Personal camps: a set-up camp persists for you and is restored when your group returns; entry is limited to you and your group (intruders are turned away), and the camp shows on the world map.
Stability
- Continued server stability work: fewer rare crashes and desyncs under concurrent world processing.
- Premium purchases: fixed an error on a double-activate.
- Minor global-map and background-system fixes.
Version 0.3.436
Stability
- Continued multithreading work: rare server faults fixed, including a race when snow footprints fade.
- Server crash diagnostics are more reliable — fault causes now always reach the log, with automated tests to prove it.
Version 0.3.427
Graphics
- Effect tweaks: lighting and fog.
Stability
- Multithreading fixes and fewer rare faults; AngelScript alignment, sanitizer, and web-build fixes.
Version 0.3.414
Graphics
- Reworked scene draw order and occlusion by logical 3D depth: characters, objects, and 3D models occlude each other correctly.
- Updated 2D graphics.
- New “Concrete” wall theme for locations.
- Global-map icons.
World and quests
- Quest fixes and polish.
- Weather fix.
Account and client
- Token login for the game — generate a token in your account on the site.
- The client update now applies on next launch, which makes updating more reliable.
Stability
- Many fixes and fewer rare crashes.
Version 0.3.356
Death and recovery
- Death no longer destroys your items for good. All dropped gear goes into a personal stash, and a private “Your belongings” marker appears at the place of death on the world map — reach it and everything returns to your inventory. No timer; collect it whenever. A starter kit is granted on respawn. Premium currency is never lost; the only cost is wear on equipped gear (−10 durability).
Stability
- Safe access to busy entities in AI, companion following, and scenes — fewer rare desyncs and crashes.
- Companions: “follow the leader” fixed.
- Fixed a rare combat crash (a deferred attack on a just-killed target).
Version 0.3.355
Stability
- Hardened the engine against exceptions — rare internal faults no longer drop the game session.
- Removed deadlocks when sending analytics; fixed the craft-completed event.
- Fixed a race when destroying entities — related events are no longer lost.
Version 0.3.351
Content
- Quests can now be solved without combat: added skill-gated “cunning” paths whose reward is no lower than the combat one — intimidate or persuade (Leadership), spoof a signal (Technics), sabotage (Infiltration), or set a trap (Foraging).
- New Wasteland quest sites: Road Toll, Lost Supplies, Karabair Trail.
- Major factions update: cooperative group play, objectives visible only to faction members, Trader caravan contracts, a rally beacon, reputation-gated barter and price tiers.
Graphics
- Particle effects render directly in-scene with correct occlusion against sprites and 3D models.
Stability
- Fixed a coroutine resume race — fewer rare hangs, including on web login.
Version 0.3.343
Stability
- Fixed a web-login hang.
- Removed a crash when firing area (hex-shoot) weapons.
- Fixed lost area-of-effect hits when the target died during the shot’s delay.
- Fixed screen-resolution changes.
- Improved monster spawn placement — they no longer appear on invalid hexes.
Balance
- Major ability rework: recalculated effects, stamina reservation, and descriptions.
- Rebalanced trader margins and crafting recipe handling.
Content
- New vehicle: the Jagger.
- Expanded and fixed New Gambell and Vault ED-17 quests.
- Snow keeps tracks: footprints and snowmobile trails.
Convenience
- Character management moved into the PDA: create, switch, and delete characters right in the interface.