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Changelog

What’s new in the game, by version. The most recent version is at the top.

Version 0.3.496

Stability

  • Fixed a rare crash when placing a construction with no item in hand.
  • A sweeping concurrency-safety pass across the world simulation (caravans, guards, quests, scenes, login) — fewer rare crashes and desyncs.
  • Cleaner network connection teardown on hard disconnects.

Version 0.3.480

Graphics

  • New Vulkan renderer (plus a modern SDL_GPU backend) alongside Direct3D and OpenGL: better performance and smoothness, better modern-GPU compatibility, identical image across all backends.
  • Draw-order optimizations: noticeably higher FPS in crowded scenes.
  • Weather effects fixed: snow, hail and steam no longer fast-forward on weather changes.

Caravans

  • A new faction caravan system: trade caravans travel the world and can be escorted for a reward or raided. The first contract comes from the Traders.
  • A caravan board in the PDA: active and scheduled routes, rewards and events.

Construction

  • Build your own structures from construction kits (shelter, wooden house, metal shack), repair or demolish them (kit refunded).
  • Personal camps: a set-up camp persists for you and is restored when your group returns; entry is limited to you and your group (intruders are turned away), and the camp shows on the world map.

Stability

  • Continued server stability work: fewer rare crashes and desyncs under concurrent world processing.
  • Premium purchases: fixed an error on a double-activate.
  • Minor global-map and background-system fixes.

Version 0.3.436

Stability

  • Continued multithreading work: rare server faults fixed, including a race when snow footprints fade.
  • Server crash diagnostics are more reliable — fault causes now always reach the log, with automated tests to prove it.

Version 0.3.427

Graphics

  • Effect tweaks: lighting and fog.

Stability

  • Multithreading fixes and fewer rare faults; AngelScript alignment, sanitizer, and web-build fixes.

Version 0.3.414

Graphics

  • Reworked scene draw order and occlusion by logical 3D depth: characters, objects, and 3D models occlude each other correctly.
  • Updated 2D graphics.
  • New “Concrete” wall theme for locations.
  • Global-map icons.

World and quests

  • Quest fixes and polish.
  • Weather fix.

Account and client

  • Token login for the game — generate a token in your account on the site.
  • The client update now applies on next launch, which makes updating more reliable.

Stability

  • Many fixes and fewer rare crashes.

Version 0.3.356

Death and recovery

  • Death no longer destroys your items for good. All dropped gear goes into a personal stash, and a private “Your belongings” marker appears at the place of death on the world map — reach it and everything returns to your inventory. No timer; collect it whenever. A starter kit is granted on respawn. Premium currency is never lost; the only cost is wear on equipped gear (−10 durability).

Stability

  • Safe access to busy entities in AI, companion following, and scenes — fewer rare desyncs and crashes.
  • Companions: “follow the leader” fixed.
  • Fixed a rare combat crash (a deferred attack on a just-killed target).

Version 0.3.355

Stability

  • Hardened the engine against exceptions — rare internal faults no longer drop the game session.
  • Removed deadlocks when sending analytics; fixed the craft-completed event.
  • Fixed a race when destroying entities — related events are no longer lost.

Version 0.3.351

Content

  • Quests can now be solved without combat: added skill-gated “cunning” paths whose reward is no lower than the combat one — intimidate or persuade (Leadership), spoof a signal (Technics), sabotage (Infiltration), or set a trap (Foraging).
  • New Wasteland quest sites: Road Toll, Lost Supplies, Karabair Trail.
  • Major factions update: cooperative group play, objectives visible only to faction members, Trader caravan contracts, a rally beacon, reputation-gated barter and price tiers.

Graphics

  • Particle effects render directly in-scene with correct occlusion against sprites and 3D models.

Stability

  • Fixed a coroutine resume race — fewer rare hangs, including on web login.

Version 0.3.343

Stability

  • Fixed a web-login hang.
  • Removed a crash when firing area (hex-shoot) weapons.
  • Fixed lost area-of-effect hits when the target died during the shot’s delay.
  • Fixed screen-resolution changes.
  • Improved monster spawn placement — they no longer appear on invalid hexes.

Balance

  • Major ability rework: recalculated effects, stamina reservation, and descriptions.
  • Rebalanced trader margins and crafting recipe handling.

Content

  • New vehicle: the Jagger.
  • Expanded and fixed New Gambell and Vault ED-17 quests.
  • Snow keeps tracks: footprints and snowmobile trails.

Convenience

  • Character management moved into the PDA: create, switch, and delete characters right in the interface.